
I gotta admit, I’m a big sucker for nostalgia. Recently, I’ve been into watching some old video tape recordings of Toonami and other shows we’d record on VHS when I was a kid. My dad has watched anime since before I was born on and he would record the shows for me to watch in the morning, since I had to sleep before they aired. It was a dope way to wake up for some Saturday morning cartoons.
I’ve been enjoying re-watching those low quality recordings and found myself enjoying watching the old commercials too. Since then I’ll click on the occasional YouTube compilation of “90’s cartoons, 2000’s commercials, etc.” Call me weird, but hey, its better than Keeping up with the Kardashians, right?
While recently watching this youtube video, I saw an ad for a cute little website called MamaMedia.com. It was one of those early internet websites with obnoxious colors and graphics, and I thought it looked amazing.
A little more about my love for nostalgia, I grew up with a love for the internet and computers. Being born in 1995, I experienced the gold rush of the Internet and loved those wild-west days of no rules, no social media, and no google domination. These were the days where you’d have to hear about a website to find it. Miniclip.com, Coolmathgames.com, and egg2.com are all fond memories of mine. There’s something about a text-filled, messy colored, low poly website that just makes me happy.

So with nostalgic hope in my heart, I type MamaMedia.com into my browser to see what I missed out on as a kid, only to find that the website no longer exists.

“How Sad”, I think. Perhaps the site fizzled out due to the tidal wave of content available on the internet. I do the next logical thing and search on Wikipedia.

But it doesn’t say anything about why it’s gone…

This is what’s peaked my curiosity. I can’t find any source explaining why the site went down. After looking into the logistics of this site, it was clear it had a lot of users. With some of their design games totaling over 5 million creations. It’s clear this site wasn’t a dud. People used it regularly.
So what happened?
Poor Business model?
I came across an article at wjs.com, and although I couldn’t read the whole thing because a website with ads everywhere (I have Adblock too) shouldn’t force you to buy a subscription as well. Rant aside, the article details that MamaMedia Inc. laid off most of its staff in 2000 in attempts to salvage the company or hopefully sell it.
I also found an AMA on Reddit from Idit Harel, CEO of Mamamedia.com, but she never talks about MamaMedia in much detail, just a little bit about the design philosophy they took when creating the site. This site was made to incorporate design concepts of constructionism theory to flash games. Kids could build their own designs out of template options given to them. This concept is also huge in computer programming. Specifically C++. Coding in block concept is big now, and the goal with MamaMedia.com was to disguise that learning concept in the form of fun little games.
In an article I found rambling about how bad the internet is for children (oh just u wait honey) there’s a snippet about some of the sponsors MamaMedia had on their site.
“The Website of MaMaMedia.com, for example, promotes itself as presenting “playful learning” activities aimed at children 12 and under, based on extensive research at Harvard and M.I.T. The co-founder of M.I.T.’s prestigious Media Lab is listed as chairman of MaMaMedia’s advisory board. The site also features the names of its commercial sponsors–which include the producers of high-sugar drinks and foods and video games. The site links children to one advertiser’s new release, “X-Men Mutant Academy,” which will allow young children to “Brawl your way around the world, one opponent at a time.” It also links children to the Websites of a long list of candy companies. On one link children are able to download a screensaver of Hershey’s Miniatures “stacking up before your eyes,” or “Flying Reese’s Peanut Butter Cups,” thereby setting up their own background ad for a chocolate break.”
So they had sponsors… how did it fail?
A Surprising Resilience
I put in MM into web.archive.org and looked into how long it actually ended up lasting. The last archived record I can find is on November 12, 2013. I thought that was very interesting because the copyright for the site ends in 2005. MM in its final form looked like that picture in the bottom right in the gallery above. From top to bottom the pictures are chronological order of how it changed over the years from 1997-2013.
MM had over 5 million registered users by the end of its lifetime. For an internet business in the early 2000’s, that’s a pretty impressive feat. This link highlights many interesting bits of info on the site, including statistics on each specific feature including traffic numbers.
“Lessons Learned From Mamamedia.com”
I’ve found a quite interesting powerpoint document that appears to be from a group of panelists talking about their online projects. Idit Harel is a part of this panel. Heres some interesting facts from this presentation. There’s actually some pretty interesting notes on gender differences for learning games.
•Made using:
40,000 lines of Java code
•30,000 lines of Perl code
•20,000 lines of Cold Fusion code
•75 database tables (Oracle>>MySQL)
•15,000 HTML template files•Became anchor of AOL’s online children’s channel; and forged partnerships and distribution deals with industry leaders Time Warner, Earthlink, Disney, MSN-TV, Scholastic, Intel, Nintendo and General Mills. Pioneer and leader in developing federally-mandated online safety and privacy policies for children under 13.
•Won numerous honors and awards, including Yahoo’s Best Site for Kids(1999 and 2000); Computerworld Smithsonian Awardfor visionary use of information technology in education (1999); the Internet industry’s coveted Global Information Infrastructure (GII) Awardas the website that has most empowered, entertained, and educated kids (1999); and the 21st-Century Achievement Awardfor “visionary use of information technology through the MaMaMediaPeace Project” (2002). Dr. Idit(Harel) Caperton was honored by the Network of Educators in Science and Technologyand MIT in 2002 “for devotion, innovation, and imagination in science and technology on behalf of children and youth around the world.”
The Mystery Continues

As I dig deeper into the depths of the internet, I am unable to find any solid source of what happened to MM. My imagination runs wild, but it’s probably a much more boring and sad reality of something being “out-moded” just like my precious VHS player.
I’ve reached out to Idit Harel to see if she can help explain the mysterious disappearance of her website and help fill in the big gaps we have of information on this story. If she answers I’ll make a continued piece on this.
It bums me out because some of their flash games looked pretty fun to try out. They were probably old and basic, but sometimes the nostalgia is worth it. Maybe one day Idit Harel will release a brand new HQ version to re-introduce these learning concepts to a new generation, and I can finally play them.
For now, we say farewell to MaMaMedia.com. Rest in peace next to AOL messenger.
-Joe
























